Generates zones from a ChunkyEventList as chunks are added.
Range is not useful here, since it would either have to be 'empty' after consuming
zones from existing chunks even though more chunks may be added, or block in
popFront(), which would only make it usable from separate threads/fibers.
Generates zones from a ChunkyEventList as chunks are added.
Range is not useful here, since it would either have to be 'empty' after consuming zones from existing chunks even though more chunks may be added, or block in popFront(), which would only make it usable from separate threads/fibers.